Zardra |
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Type:
Bounty Hunter DEXTERITY 4D Blaster 6D, Dodge 6D+1, Melee Combat: Force Pike 7D KNOWLEDGE 2D+2 Cultures 4D+2, Intimidation 6D MECHANICAL 2D+2 Space Transports 4D+2 PERCEPTION 3D Con 4D, Persuasion 5D, Persuasion: Seduction 8D, Sneak 6D STRENGTH 3D+2 Brawling 5D TECHNICAL 2D Computer Programming/Repair 4D, Security 4D Force Points: 2 Dark Side Points: 2 Character Points: 2 Move: 10 Equipment: Blaster Pistol (4D), IPKC Bounty Hunter Licence, datapad, force pike (STR+2D), knife (STR+1D), Stun cloak (5D stun), Thermal detonator |
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Capsule: A relative newcomer to the hunt, but one with considerable promise, Zardra has quickly gained a reputation as a huntress who takes every bounty very personally. Zardra actually turns down more bounty opportunities than she accepts, preferring to match her skills against opponents who can offer her the best personal challenge. She is occasionally willing to team up with other hunters when it offers her a challenge. Her most recent team-up was with a group of bounty hunters on Tatooine. It was there that she met her true love, Jodo Kast. When Jodo was captured by Gan Jan-Ru, she vowed to rescue him, and kill his captors, especially Gan Jan-Ru whom she has had previous association with. What this association is or was, is unknown except between Gan and Zardra. Needless to say that the two are far from friends. Zardra prefers the life of the solitary predator, and has also vowed never to make the same mistake again as the one she made on Zennox, in Lorrak Bettonwatt-Crude’s palace. Sensuous and persuasive when she wants to be, she is adept at coercing information from unwilling informants. Zardra is reputed on occasions to take personal “souvenirs” from her victims. While this rumour adds much to the general fear she inspires, it remains an unproven allegation. Zardra is an impulsive individual. Though capable of great cunning, she will typically forgo a well-planned attack if the alternative is a straight forward rough and tumble assault in which she can experience violent, personal combat. |
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