Jodo Kast

chr-dot.jpg (3047 bytes) Type: Bounty Hunter
DEXTERITY 4D
Armour Weapons 7D+2, Blaster 8D+1, Dodge 6D+2, Melee Combat 5D+2
KNOWLEDGE 2D+2
Alien Species 5D+2, Business 5D, Intimidation 7D, Streetwise 7D+2, Survival 4D
MECHANICAL 2D+2
Astrogation 5D, Jet Pack Operation 4D+2, Repulsorlift Operation 4D, Sensors 3D+2, Space Transports 5D, Starship Gunnery 4D+2, Starship Shields 4D
PERCEPTION 3D
Bargain 6D, Investigation 7D, Persuasion 6D, Search 6D, Sneak 5D, Value 4D+2
STRENGTH 3D+2
Brawling 5D, Stamina 5D+1, Lifting 5D
TECHNICAL 2D
Armour Repair 6D, Blaster Repair 5D, Computer Programming/Repair 4D+2, Demolition 5D, First Aid 3D, Security 6D+1, Space Transport Repair 5D+1
Force Points: 4
Character Points: 17
Dark Side Points: 4
Move: 10
Equipment: Modified Mandolorian battle armour (see reverse), BlasTech A-280 Blaster Rifle (4-40/120/300, 5D+2), Sawn-off modified Light Repeating Blaster (see below), Blaster Pistol (4D), Rocket Darts (poison or stun toxin coated, variable damage), 2 Thermal Detonators, IPKC Bounty Hunter Licence, comlink, datapad, net, syntherope, modified Firespray "The Wolf", 1000 credits

Kast’s Battle Armour
Model: Modified Mandolorian Battle Armour
Type: Modified Personal Battle Armour
Cost: Not for sale 
Availability:
Unique
Game Effect:
Essentially a smaller, less elaborately modified version of the armour worn by Boba Fett, Kast’s Battle armour has the following capabilities:
Basic Suit: +2D Strength for physical attacks, +1D for energy attacks.  Covers head, torso and upper arms.  No Dexterity Penalties.
Rocket Dart Launcher: 60 damage; Range 3-5/10/25; Kast also uses poison tipped darts as his weapon of choice which causes 5D damage per round.
Wrist Lasers:
5D damage; Ranges (3-5/20/35); Uses armour weapons skill
Flame Projector: 5D damage, uses armour weapons skill, creates cone 1 meter wide, variable 1-5 meter long.
Sensor Pod: +2D Search
Infrared/Motion Sensor: Integrated sensor adds +1D to Perception in darkness or with moving objects, forward and to both sides.
Macrobinoculars: Add +2D to Perception or search for objects 100-300 meters away.  Scomp linked into blaster rifle, reduces range two levels (eg Long range becomes short range)
Broad Band Antenna: Can intercept and decode most communications made on standard frequencies.

Kast’s Modified Light Repeater
Model: Modified BlasTech T-21
Type: Modified Light Repeating Blaster
Cost:
Not for sale 
Availability:
Unique
Fire Control: 1D+2
Range: 3-50/120/300
Damage: 7D

Game Effect:
Kast's blaster is a sawn-off light repeating blaster (about the length of a blaster rifle).  It has a 3-barrelled weapon of destruction that can launch 900 rounds per second.  The barrels are arranged in a triangular fashion and the weapon can be set to fully-automatic or semi-automatic modes.  In the semi automatic mode, a single blast is discharged from the top most barrel each time the trigger is pulled.  This allows for more controlled sniping techniques, however in this mode he does not gain the benefit of fire control. The repeater is also fitted with a bio-encoder, so should anyone attempt to remove the weapon from his person, it will explode with the radius of a grenade by with @d extra damage at each range.

Return to The Fringe Page

Return to Personalities Section