Gelloron

chr-dot.jpg (3047 bytes) Template: Barabel Bodyguard
DEXTERITY 4D
Dodge 7D, Running 5D

KNOWLEDGE 1D
Business 2D, Intimidation 4D, Languages 2D, Planetary Systems 2D, Streetwise 2D

MECHANICAL 3D
PERCEPTION 4D
STRENGTH 5D

Brawling 9D, Climbing/Jumping 6D

TECHNICAL 1D
Special Abilities:

Natural Body Armour: Gives the Barabel +2D against physical attacks and +1D against energy attacks.

Radiation Resistance: Barabels have natural resistance to most forms of radiation. They receive +2D when defending against the effects of radiation.

Vision: Barabels can see in the infra-red spectrum, allowing them to see in complete darkness provided that there are heat sources.

Force Points: 3
Dark Side Points: 1
Character Points: 22
Move: 14
Equipment: Pair of shock boxing gloves (Damage: STR+1D stun; on each attack roll 1D separately and if 1 is rolled, damage is lethal), collar from Dark Side Beast.


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