Gaaliette Chimera

chr-dot.jpg (3047 bytes) chrpic-gaaliette.gif (14155 bytes)Template: Physical Adept
DEXTERITY 4D+2
Blaster 5D, Blaster: Blaster Pistol 6D, Blaster: Heavy Blaster Pistol 5D+2, Brawling Parry 5D, Dodge 5D, Running 5D+2
KNOWLEDGE 2D
Bureaucracy 3D+1, Streetwise 4D
MECHANICAL 2D
PERCEPTION 4D
Bargain 4D+1, Gambling 4D, Gambling: Sabacc 5D, Search 5D, Sneak 5D+1
STRENGTH 4D
Brawling 5D, Stamina 5D
TECHNICAL 4D
Computer Programming/Repair 7D, First Aid 5D, (A) Medicine: Cybernetics 1D, Security 5D

Story Factors:
Drug Dependence: Due to the type of cybernetics used on her, Gaaliette requires a particular drug called PL8^77 which is required at least once per week. For each day past the 1st week, Gaaliette suffers -1D to all ability checks. After the 2nd week Gaaliette is at -2D to all skill and attribute checks and so on. If Gaaliette’s Strength or Dexterity is reduced to 0D, Gaaliette falls unconscious and will suffer continual affects until administered with the drug. If Gaaliette’s attributes are all reduced to 0D, Gaaliette will die.

Force Points: 3
Character Points: 18

Cyber Points: 4
Move: 10
Equipment: BlasTech DL-44 Heavy Blaster Pistol (Damage 5D), SoroSuub "Red-Eye" scope (+1 to hit at Medium range and above), Combat Jumpsuit (+1D vs physical; +2 vs energy)

Cybernetics: Neuro-Saav Corporation Cardio-Muscular Package (+1D to Strength and associated skills), 'Geneering Response iMprOVEMENT Package (RiMPack) (+1D+2 to Dexterity and associated skills)


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