Hoojibs |
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Special
Abilities: Story
Factors: The Hoojib may make a special attack where energy is drained from a blaster before it is fired. The Hoojib must make a successful brawling attack. If successful, the Hoojib may drain up to 4D worth of the weapon’s damage code. The maximum that a Hoojib can drain is 10D worth of damage code in this way in an 8 hour period. A Hoojib can also drain power from other sources such as power generators, droids, and shipboard systems. When draining a droid of energy, the energy is the droid’s Strength attribute. Other sources are at the GM’s discretion. Non-technological: Hoojibs are simple, arboreal creatures who have never needed to develop any kind of technology since their needs have traditionally been provided by Arbra's crystal cave. With their discovery by a Rebel Alliance survey team, some Hoojibs have ventured out to explore the galaxy. Move:
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